﻿using System;

namespace Valve.VR
{
	// Token: 0x0200057D RID: 1405
	public struct VREvent_Screenshot_t
	{
		// Token: 0x040013C4 RID: 5060
		public uint handle;

		// Token: 0x040013C5 RID: 5061
		public uint type;
	}
}
